We agreed to continue working in two teams despite Brent dropping the course. Yulia and Alex will continue working on Decision Trees (DT) (we might involve people from another team to help us collect training data). So far the following is done in that direction: - c4.5 is used for building the tree - consult utility is modified for our purposes - code added to enable logging human-controlled player's actions - thanks to Patrik we have pretty good way of controlling the human player Current issues: - logs from the robocup server do not contain all information we need, so it is very desirable to infer it somehow to get more training data - parameters chosen for the Goalie's DT most probably are not good, because first test runs don't show very erratic behaviour - there is no way to kick-off the game automatically in case we will figure out how to use logs Chani, Ioana and Patrik are working on the debugger, improving human controlled player and extending the world state of players: - debugger allows to see the output for 4 players - display is more user-friendly now - no running processes are left after the game is ended Current issues: - there is still some work to be done to extend debugger to more players - players cannot find the ball fast after they haven't seen it for a while Plan for the next week: Chani, Ioana and Patrik finish up debugger and human control, and start working more closely on extending the world view and multi tick actions. Alex and Yulia continue experimenting with DTs